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dc.contributor.authorKleimenov, A. F.en
dc.contributor.authorOsipov, S. I.en
dc.contributor.authorKuvshinov, D. R.en
dc.date.accessioned2024-04-24T12:38:28Z-
dc.date.available2024-04-24T12:38:28Z-
dc.date.issued2009-
dc.identifier.citationKleimenov, A. F., Osipov, S. I., & Kuvshinov, D. R. (2009). A numerical construction algorithm of Nash and stackelberg solutions for two-person non-zero sum linear positional differential games. IFAC Proceedings Volumes, 42(2), 193–198. doi:10.3182/20090506-3-sf-4003.00036apa
dc.identifier.isbn978-3-90266142-5-
dc.identifier.issn1474-6670-
dc.identifier.otherFinal2
dc.identifier.otherAll Open Access, Bronze3
dc.identifier.otherhttps://doi.org/10.3182/20090506-3-sf-4003.00036pdf
dc.identifier.other1duble
dc.identifier.urihttp://elar.urfu.ru/handle/10995/132618-
dc.description.abstractThe report evolves a method, which uses the formalization and results of positional antagonistic diérential games theory, developed by N. N. Krasovskii and his scientific school, for constructing solutions of a class of non-antagonistic diérential games. The method transforms non-antagonistic game into so-called non-standard optimal control problem. Numerical solutions for Stackelberg games are constructed by an algorithm developed by S. Osipov. Numerical Nash solution construction algorithm based upon auxiliary bimatrix games sequence is presented. Used computational geometry algorithms include convex hull construction, union and intersection of polygons and a Minkowski sum for polygons. Results of numerical experiment for a material point motion in plane are presented. The point is moved by force formed by two players. Every player has his personal target point. Among the obtained results, there is a Nash solution such that along the corresponding trajectory the position of the game is non-antagonistic, at first, and then becomes globally antagonistic starting from some moment of time.en
dc.format.mimetypeapplication/pdfen
dc.language.isoenen
dc.publisherElsevier BVen
dc.rightsinfo:eu-repo/semantics/openAccessen
dc.rightsAll Open Access, Bronzescopus
dc.sourceIFAC Proceedings Volumes2
dc.sourceIFAC Proceedings Volumes (IFAC-PapersOnline)en
dc.subjectALGORITHMSen
dc.subjectCOMPUTINGen
dc.subjectDIFFRENTIAL GAMESen
dc.subjectNASH GAMESen
dc.subjectSTACKELBERG GAMESen
dc.subjectTRAJECTORIESen
dc.subjectALGORITHMSen
dc.subjectCOMPUTATION THEORYen
dc.subjectCOMPUTATIONAL GEOMETRYen
dc.subjectOPTIMAL CONTROL SYSTEMSen
dc.subjectTRAJECTORIESen
dc.subjectCOMPUTATIONAL GEOMETRY ALGORITHMSen
dc.subjectCOMPUTINGen
dc.subjectCONSTRUCTION ALGORITHMSen
dc.subjectDIFFRENTIAL GAMESen
dc.subjectINTERSECTION OF POLYGONSen
dc.subjectNASH GAMESen
dc.subjectOPTIMAL CONTROL PROBLEMen
dc.subjectSTACKELBERG GAMESen
dc.subjectCOMPUTER GAMESen
dc.titleA numerical construction algorithm of Nash and Stackelberg solutions for two-person non-zero sum linear positional diffrential gamesen
dc.typeArticleen
dc.typeinfo:eu-repo/semantics/articleen
dc.typeinfo:eu-repo/semantics/publishedVersionen
dc.identifier.doi10.3182/20090506-3-sf-4003.00036-
dc.identifier.scopus79960965658-
local.contributor.employeeKleimenov, A.F., Inst. of Math. and Mech., Ural Branch of RAS, 16, S.Kovalevskaja street, Ekaterinburg, 620219, Russian Federationen
local.contributor.employeeOsipov, S.I., Ural State University, 51, Lenin Ave., Ekaterinburg, 620083, Russian Federationen
local.contributor.employeeKuvshinov, D.R., Ural State University, 51, Lenin Ave., Ekaterinburg, 620083, Russian Federationen
local.description.firstpage193-
local.description.lastpage198-
local.issuePART 1-
local.volume7-
dc.identifier.wos000362569400023-
local.contributor.departmentInst. of Math. and Mech., Ural Branch of RAS, 16, S.Kovalevskaja street, Ekaterinburg, 620219, Russian Federationen
local.contributor.departmentUral State University, 51, Lenin Ave., Ekaterinburg, 620083, Russian Federationen
local.identifier.pure38902928-
local.identifier.eid2-s2.0-79960965658-
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