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http://elar.urfu.ru/handle/10995/42984
Title: | Compact Precomputed Voxelized Shadows Construction on GPU |
Authors: | Kuklin, N. A. Kuklina, A. A. |
Issue Date: | 2016 |
Publisher: | Полиграфия ООО «Офсет» |
Citation: | Kuklin N. A. Compact Precomputed Voxelized Shadows Construction on GPU / N. A. Kuklin, A. A. Kuklina // Труды Международной летней математической Школы-Конференции С. Б. Стечкина по теории функций, Таджикистан, Душанбе, 15–25 августа 2016 г. — Душанбе : Полиграфия ООО «Офсет», 2016. — С. 144. |
Abstract: | We consider the problem of producing high-quality shadows in real-time for 3D computer graphics software. In [1, 4] authors have proposed new data structure for object geometry representation by binary voxel grid. This binary data was packed to directed acyclic graph — traditional sparse voxel octree with merged identical subtrees. This approach has been extended to shadowing by voxelizing shadow volumes instead of object geometry [2, 3]. Obtained structure enables high-quality filtered shadows to be reconstructed for any point in the scene in real-time. In [1–4] authors have used CPU-based bottom-up algorithm that reduces sparse voxel octree to minimal directed acyclic graph. In the present paper we construct new parallel algorithm for such reduction that runs entirely on GPU. |
URI: | http://elar.urfu.ru/handle/10995/42984 |
Conference name: | Международная летняя математическая Школа-Конференция С. Б. Стечкина по теории функций |
Conference date: | 15.08.2016-25.08.2016 |
Origin: | Международная летняя математическая Школа-Конференция С. Б. Стечкина по теории функций. — Душанбе, 2016 |
Appears in Collections: | Конференции, семинары |
Files in This Item:
File | Description | Size | Format | |
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kuklin_kuklina_2016.pdf | Материалы конференции | 155,93 kB | Adobe PDF | View/Open |
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